- Publisher: LJN
- Developer: LJN
- Release: NES, November 1987
- Genre: Shooter
- Players: 1
- Rarity/Cost: Common (US$1-10)
Gotcha! was one of LJN's first titles, released in November 1987 alongside Jaws and The Karate Kid. As with almost all of LJN's games, it's based on a movie, although this one is more obscure. The movie, simply titled Gotcha!, was released in 1985 and involves a paintball player trying to escape from East Berlin. The game, on the other hand, puts you in a capture-the-flag paintball competition. You have three lives and a limited supply of ammo, but for some reason your ammo count goes down only if you miss. Shooting small boxes of ammo will give you more shots, and a life will be traded for ten shots if you run out. If you're hit or run out of ammo with no lives left, the game is over. Your goal is to make it to the opponent's flag and bring it back to your base so you can move on to the next round.
This game can be either really boring or really challenging. |
*DISCLAIMER: I, the writer, cannot be held responsible for any injury to person or object resulting from trying some other method of playing Gotcha! The Sport! in a manner other than described.
If you've got lots of experience with light gun games, then this one can get boring quickly. When starting up, you get to choose from three difficulty levels. The easiest setting will bore professional shooters rather quickly, but it's easy to get shot on the hardest setting unless you're eagle-eyed. There are only three settings (forest, city, and snow field), and the game loops through them endlessly (in theory) until you lose, so it won't be long until you see everything the game has to offer. But that never stopped Donkey Kong, and we all know how well that turned out. ...Very well, actually.
The graphics in this game are decent. Since you're using paintballs, enemies you shoot will put their hands up, drop their gear, and run off-screen. What a cute way to tone down the violence. The sound design, however, is pretty terrible. The music for each of the three settings is a minimal five-second loop. Whenever an enemy is aiming at you or has captured your flag, the music changes to an even more annoying loop, and when it goes away, the old music starts over from the beginning.
No one dies after getting hit with paintballs. |
Given the repetitive nature of Gotcha! The Sport!, I'm not sure how much I can recommend it, even if you're bored to death of Duck Hunt. Regardless of the results, I just have to applaud its technical innovation of letting you move and shoot with a light gun at the same time. And, as with a number of less-popular NES titles, if you need a game to kill a little time with, you could do far worse than Gotcha! The Sport!.
Control: 4 paintballs out of 5
Design: 4 paintballs out of 5
Graphics: 3 paintballs out of 5
Audio: 2 paintballs out of 5
Control: 4 paintballs out of 5
Design: 4 paintballs out of 5
Graphics: 3 paintballs out of 5
Audio: 2 paintballs out of 5
Value: 1 paintball out of 5
The Call: 70% (C+)
[1] "Gotcha! The Sport! - NES Screenshots". MobyGames. http://www.mobygames.com/game/nes/gotcha-the-sport/screenshots.
The Call: 70% (C+)
[1] "Gotcha! The Sport! - NES Screenshots". MobyGames. http://www.mobygames.com/game/nes/gotcha-the-sport/screenshots.
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