- Publisher: Konami
- Developer: Konami Osaka
- Release: Nintendo 64, 22 September 1999
- Genre: Action, 2D Platformer
- Players: 1-2
- Save: Controller Pak
- Rarity/Cost: Uncommon (US$30-100)
So what is this classic formula? Instead of cribbing from Zelda, GGA and the SuFami series have more in common with platformers like Super Mario Bros., except in "2.5D". For the uninitiated, this means that while while you and all other characters are confined to a 2D plane at all times, all visuals are rendered in polygons (using the same engine from Mystical Ninja which, sadly, had become dated by 1999), and the paths may curve into or out of the background. Even better, some levels have branching paths, which you'll have to explore at some point. Progress through the game is controlled by how many Entry Passes you have collected, in a system similar to that of the 3D Super Mario series. You get one Entry Pass whenever you clear a regular level for the first time, but in order to meet the requirements to continue, you'll have to earn more by completing missions from certain townspeople. This collection quest may not be Donkey Kong 64-level egregious, but seriously, who likes these kinds of things?
The weapon upgrade system evokes Super Mario. |
The zany, Japanese-tinged humour so prevalent in the previous games is back with a vengeance in GGA. Our heroes are invited to witness their friend's newest invention, a machine that can bring the dead back as ghosts, only to have it stolen by our villain, a female, faux-Catholic nun version of Ebisumaru. Monsters themed after ghosts from Japanese folklore help to drive the cultural connection home. Sadly the levels themselves don't get such a creative treatment; our heroes' quest does take them through the land of the dead (the easy way), but if you have fond memories of the Festival Temple or Gourmet Submarine Castles from the last game, prepare to be disappointed.
2-player co-op is available any time. |
Graphics: 3 out of 5
Sound: 5 out of 5
Control: 3 out of 5
Design: 4 out of 5
The Call: 85% (B+)
Next Episode: The next game in N64 month concerns another quartet of oddball heroes - but from an entirely different island nation.
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