The Nintendo 2DS. |
Not so fast: it still runs the entire existing library of 3DS game cards, DS game cards, and downlodable titles from the Nintendo eShop. (In other news, Shantae is now available on the eShop for a paltry US$5. Get on that, peoples.) And even with the conspicuous absence of Mega Man Legends 3, the 3DS library alone already has a number of killer apps. Just off the top of my head I can think of Kid Icarus: Uprising, Super Mario 3D Land, and upcoming titles such as Pokemon X & Y and the new Super Smash Bros. Throw in the multitudes of DS and downloadable titles already available, and the 3DS is a fun platform, no matter how many dimensions are involved. The 2DS is expected to go on sale worldwide on 12 October 2013 (the same day Pokemon X & Y come out, whoda thunk?), at a price somewhere around US$130, $40 less than the base 3DS. So the best I can summarise it is that the 2DS is a cheap option to experience the many titles exclusive to the DS and 3DS's libraries, and shouldn't affect its bigger brothers in any way.
The PS Vita TV unit (left) and PS3 DualShock 3 controller (right). |
The Vita TV is expected to run most existing Vita games on either card or download form, and by "most" I mean, don't expect games that are heavily dependent on the Vita's touchscreens, microphone, or camera to be supported. In addition, it should also be able to support PSP, PSone, and (presumably for Japan only) TurboGrafx-16 games that are available for download from the PlayStation Store. But here's the catch: right now, the Vita TV has only been anounced for a Japanese release in November 2013, with a retail price of around JPY10,000 (US$100). No plans have yet been made for an international release, but personally, I've got faith in that taking place. It's not like the PSX, that hybrid PlayStation 2 and DVR that Sony put out in the mid-2000s. Whereas the PSX crumpled under the weight of its own price before it could make it out of the country, the Vita TV ocupies a lower price level than the regular Vita. So if you've been enticed by the odd Vita or PSP game but haven't found enough incentive to buy one or the other, perhaps the Vita TV will give you a cheaper (and more hand-friendly) route of experiencing them... which is pretty much what I said about the 2DS. Great minds think alike, I guess.
So those are my thoughts on the 2DS and Vita TV, but before I go, allow me to apply them to what I expect for the future of console gaming. (And for the record, I'm building off of something I heard mused about on Brawl in the Family's podcast.) You know Nintendo's developing nearly identical titles for both the 3DS and Wii/Wii U? For example, Super Mario 3D Land/World, Mario Kart 7/8, and the new Super Smash Bros. This essentially means that they're making similar products twice in quick succession. All those extra resources, and any given customer is probably going to buy only one of them. I'd imagine Sony's developers are in the same boat with the PS3 and PSP, or PS3 and PS Vita, or PS4 and Vita, or however you want to mix it up.
The Sega Nomad, from 1995. |
This is IchigoRyu.
You are the resistance.
Edit 24 Jan 2018: You know that concept I proposed for a new console, which could be used both as a TV-based console and a handheld? Yeah, that pretty much describes the Nintendo Switch, which was unveiled in late 2016 and released in the following March. Granted, I hadn't imagined its other feature of controllers that snap in and out of the unit's sides, but other than that? I called it. I FRICKIN' CALLED IT!!
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