Monday, January 15, 2018

Film Review: The Phantom Menace


Star Wars: Episode I: The Phantom Menace
  • Publisher: 20th Century Fox
  • Production Studio: Lucasfilm
  • Release: 19 May 1999
  • Genre: Action, Fantasy
  • Director: George Lucas
  • Producer: Rick McCallum
  • Writer: George Lucas (screenplay & story)
Previously on the SDP, I wrote about the changes made for the Star Wars special editions, which indicated Lucasfilm's growing addiction with CGI.  Let's see what that led to.

I did reviews for the first three Star Wars movies, but they weren't easy to write about.  For lack of a better description, they were all good in a sort of non-specific way.  I did manage to find running themes to base my reviews on, but those came along mid-way through the writing process.  But now that I'm entering the prequel trilogy, I think I'm in for smoother sailing because... hoo boy, I've got some quite colourful opinions on these movies.  On top of that, I'm more familiar with them, especially The Phantom Menace, it being the first Star Wars movie I saw in theatres.  So I kind of want to defend this movie, but as my last few reviews have demonstrated, nothing in life is ever that simple.  So let's see how I manage to divide up the good and bad from this infamous entry.

We start off on a ship orbiting the planet Naboo, which the Trade Federation have put a blockade over and are about to invade.  Two Jedi knights, a young Obi-Wan Kenobi (Ewan McGregor) and his senior partner Qui-Gon Jinn (Liam Neeson) are dispatched to talk them out of it, but their demands only result in them almost getting killed.  They escape, of course, and sneak aboard the planet along with the Trade Federation's landing party.  Their army consists of many battle droids, a decision which not only lets the effects team add loads of via CGI, but are also a handy way of ramping up the action, while keeping the actual level of violence against humans down.  Gotta maintain that PG rating somehow!

Jar-Jar Binks is this movie's source of shoehorned-in comic relief.
Amidst all the mechanical chaos, our Jedi also find and rescue a new friend... the infamous Jar-Jar Binks (Ahmed Best), who takes them down to his undersea community of fellow Gungans.  *sigh* Believe it or not, I used to really like this guy.  Look, I was ten years old, and I had a thing for silly speech patterns!  Even now, I consider myself a bit more tolerant than most, but he's still not something I'd want to look in the face for too long.  And some Gungan-to-English subtitles wouldn't have gone amiss, either.  I have no frickin' clue what Jar-Jar said when explaining how he fell out with the other Gungans:
Jar-Jar Binks: You could say, boom de gasser, then crashed into the boss's hayblibber, then banished!
...I got nothing.  And all that said, the plot certainly could have done without him.  Sure, he guides Qui-Gon and Obi-Wan to their destination of Naboo's capital, but they very well could have landed closer to the city, eliminating the need for this diversion to begin with.  And incidentally, it's said they are driving their ship through the planet's core, but, uh... no.  If Naboo is anything like Earth, the actual core of the planet is gonna be immensely hot and immensely hard.  They'd all fry up, get crushed from the gravity pressure, or otherwise die before they got a few miles down.  And even if they didn't, we're talking a journey of thousands of miles -- the latter half of which would be spent fighting against the pull of gravity, by the way -- so by all accounts it should have taken them forever!  And they started pretty much where the Trade Federation's army landed on the planet, so surely it can't have taken them that long, since they're there before Qui-Gon and the others!  Basically what I'm saying is:
Jar-Jar Binks: Theysa settin' yousa up.  Going through the planet core?  Bad bombin'.
Dang straight.  But whatever, they snatch up Queen Amidala (Keira Knightley) from the Federation's clutches, and fly her off into space.  Their ship's hyperdrive engine got damaged in the escape, so they are forced to land on the nearest planet... none other than Tatooine.  Qui-Gon, Jar-Jar, the handmaiden Padme (Natalie Portman), and R2-D2, here one of Amidala's service droids, venture out into town to find some new parts for their ship.  It is here that they meet the future Darth Vader himself, a 9-year-old slave by the name of Anakin Skywalker (Jake Lloyd).  Y'all gonna hate me for saying this, but his performance kind of, sort of... works.  At least Jake Lloyd acts something like a real human his age.  His lines are awkward at best, but do at least show the perspective of a kid who doesn't fully understand how the world works.  Compare that with all the other big-name performers they roped in to this thing -- Liam Neeson, Ewan MacGregor, Keira Knightley, even Samuel Frickin' Jackson -- who deliver 90% of their lines in what we MSTies can only describe as a "dull surprise".  Even Jar-Jar Binks has more spirit put into his (no less annoying) performance, and he's a computer-generated character!  Basically, what I'm saying is that in the land of the blind, the man with one eye and twenty-thousand midi-chlorians is king.

Speaking of, I'm not going to dwell on the subject of midi-chlorians.  The truth is, I couldn't care less.  But so we're on the same page, allow me to summarise what problems this brings up, according to everyone else.  Midi-chlorians are microscopic life-forms which, in large enough quantities, serve as a conduit for the host person to use the Force with.  No, they do not actually replace the Force itself.  But they do restrict who can actually wield the Force.  Where formerly, anyone in the Star Wars universe could earn this power through the right kind of training, that is no longer the case because they weren't born with the right genetic makeup or whatever.  What problem I do have with the concept of midi-chlorians is from a narrative standpoint.  They are used to tell the audience that a character is strong with the Force, but not to show it.  If they just wanted to set up power levels for everyone, they could have just measured Force energy in some consistently arbitrary units, without needing to tie it in to some explanation of how the whole Force thing works.  But hey, if no other (canon) works want to address the darn things, then I'm perfectly fine with it.  In fact, so will I!

No matter how cool the big setpieces are, the plot was made to serve them, not the other way around.
So how does Anakin show his set of talents?  He is a genius mechanic, having created C-3PO in a brief scene which is essentially a spot of plot-irrelevant fanservice.  He also built a pod-racer, a craft pulled from the front by a pair of jet engines, and possesses the super-human reflexes required to drive it.  To raise money to repair our heroes' ship, he enters himself in a race event, because somebody had just seen Ben-Hur the other day.  While this is a fun and tense sequence, it sprung in my mind this movie's fatal flaw, or one of them anyway.  I imagine they designed the setpieces first, and wrote a story around them.  This mentality also explains the narrative slog we have to deal with after our heroes finally leave Tatooine.  For your sanity, allow me to summarise.  Amidala tries to get the Galactic Senate to send an army to help out her home planet, but the Trade Federation blocks her motion, so she manages to get the chancellor replaced with Senator Palpatine (Ian MacDiarmid), a.k.a. the future Emperor.  Meanwhile, Qui-Gon and Obi-Wan try to have Anakin trained by the Jedi Council, but Yoda and the others refuse, on the grounds that Anakin has too many conflicting emotions (read: he's gonna become Darth Vader in a few movies).  Qui-Gon insists on them doing so, because he believes that Anakin will fulfill a prophecy to restore balance to the Force, a concept which I have trouble grasping because nowhere is it ever made apparent how this affects the film's universe.  Again, too much telling, not enough showing.

In the end, the heroes return to Naboo, and take back the planet on their own terms.  They manage to form an alliance with the Gungan tribe, once Padme reveals herself to be the real Queen Amidala, the apparent queen just being a decoy.  This was another homage to Akira Kurosawa's The Hidden Fortress, a film which had already inspired many other elements from the previous Star Wars trilogy.  It's a nice concept on paper, but as executed here, there was no foreshadowing to be had, so it's just kind of random.

This finale represents a culmination of a problem that has been steadily growing throughout the Star Wars movies thus far.  In A New Hope, there was only one thread of scenes in the finale: the battle above the Death Star.  In The Empire Strikes Back, there were two threads, one following Han, Leia, and Lando, and one for Luke.  One lead into the other at such a pace that you got time to absorb both stories equally.  Return of the Jedi had three threads: Han and Leia on Endor's surface, Luke aboard the Death Star II, and Lando commanding the space battle above it all.  We are kept waiting a bit longer, but they still use certain turning points as moments to cut from one scene to the other, to keep the action going.  But now, with The Phantom Menace, we have four such plot threads: the lightsaber duel with Qui-Gon and Obi-Wan, the palace infiltration with Amidala, the field battle with Jar-Jar and the Gungans, and the space battle with Anakin.  And with the frequency which the film cuts between each of these scenes, oftentimes without waiting for a turning point, we don't get the chance to absorb ourselves in any of them.  For a film with such a devotion to spectacle, it fails to leave an impact.

As for that space battle, what is usually the highlight of any Star Wars film... it's just lame this time around.  Anakin flies up in a starfighter he was hiding in, taking off completely by accident.  His ship is on autopilot for much of the scene, and even when he shuts it off, there's nothing here to impress.  He contributes nothing to the battle until the very end, and none of the other Naboo pilots even acknowledge his presence.  And when Anakin does fire the fatal shot which ends up destroying the enemy space station -- which, coincidentally, also shuts down the battle droids on Naboo's surface, by the way -- he had no idea what he was doing.

And another thing, the Gungans suck at this whole war thing.  Their only weapons are these exploding energy balls, and they'd be bound to run out of them sooner rather than later.  But there's this one scene where Jar-Jar, ever the clumsy goofball, gets his foot stuck amidst the wiry guts of half a battle droid.  When he trips, the droid's blaster goes off, shooting another droid.  Jar-Jar does this again and again, taking down more of the enemy.  Now, if he managed to figure that out, then why, pray tell, doesn't anyone else on his side think to just take the droids' guns and use them against them?  Yeah, even in my less-critical youth, that bit always bugged me.

This three-way lightsaber duel is one of the few things about this movie that everyone seems to agree is still awesome.
The saving grace of this finale, at least, is the duel our Jedi heroes find themselves caught up in.  For one, their enemy is Darth Maul (Ray Park), who looks wicked awesome with his red-and-black face paint and the horns pasted onto his shaved head.  On top of that, he uses a double-bladed lightsaber, which opens up new opportunities for fight choreography.  The kinetic, acrobatic fighting style on display is a step above what was on display before, where the moves were slower and more calculated.  They say the fights from the old movies were better for that reason, and in a way I can see that, with the fighting styles serving the personality of the characters.  This is especially true for the end of Return of the Jedi, where Luke's strikes are calm and decisive, until Darth Vader gets into his head and he just snaps, carelessly wailing on the guy.  But I think the fight in The Phantom Menace captures this theme as well.  Where all the lightsaber users in the old trilogy were either aged or inexperienced, the prequels capture the Jedi Order, along with the Jedi Knights themselves, in the prime of their lives.

At the end of it all, Darth Maul eventually defeats Qui-Gon, only to be killed in turn by Obi-Wan.  The leaders of the Trade Federation are arrested by Padme and her squad, ending the invasion of Naboo.  And Obi-Wan adopts Anakin as his Jedi apprentice.  You are now free to turn off your TV.

I wanted to be nice to The Phantom Menace, I really did.  Fanboys have been using this movie as a whipping boy for everything wrong with the world, not just Star Wars, whereas for the longest time, I've preferred to defend it.  Maybe it's because I was young enough when I saw it in theatres, and because I've re-watched it on video so often since, that I've developed a sort of possessive admiration for it, like older fans have with the first trilogy.  But then again, all those repeated viewings have made me question quite a few things, and you know what?  I'm glad I now have the chance to air them all out.  I'm not mad at The Phantom Menace; I'm just... disappointed.  When this Star Wars movie actually wants to be Star Wars, it can be quite fun.  But it lacks the discipline to focus on those good aspects, and that's the biggest shame of all, really.

Positives:
+ A few brilliant action setpieces.
+ Another knockout score by composer John Williams.
+ Some stylish set and prop designs.

Negatives:
- The plot was built to serve the "brilliant action setpieces" without any care.
- Too much telling, sparsely any showing.
- Awkward comic relief.
- Whatever performances aren't annoying are just boring.

Acting: 1 midi-chlorian out of 5
Writing: 1 midi-chlorian out of 5
Special Effects: 3 midi-chlorians out of 5
Visual Design: 4 midi-chlorians out of 5
The Call: 55% (D+)

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